Transferring textures from two halves to a whole (using Maya)

Retexturing from two seperate scans using Maya.

Photogrammetry Testing 8: COLMAP

Here's the original post, and links to all posts I think I've found a new favourite photogrammetry software! Available here: http://people.inf.ethz.ch/jschoenb/colmap/, I actually came across it when I followed back referral to my own site to this thread on Sketchfab, where Mesheritage mentioned COMAP - so full thanks to them! COLMAP has an excellent documentation available... Continue Reading →

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