Macro photogrammetry – digitizing small details

A lot of the photogrammetry models I make, and that I generally see online are of decent sized objects, or even large buildings and terrains. But as long as you can take a decent photo of something, you can digitize it. A while ago I tweeted some nice Macro images of a fossil fish specimen... Continue Reading →

Epic games buys RealityCapture developer

This is very exciting news I came across on - Epic games have acquired Capturing Reality, the developers of Reality Capture. This is a pretty big deal, I think. Reality Capture was by far, both the quickest and best quality photogrammetry software in my testing. However, their pricing model has been pretty ridiculous, either... Continue Reading →

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