Retexturing from two seperate scans using Maya.
Transferring textures from two halves to a whole (using Blender)
Using a scan in two halves to re-project a texture onto a new mesh, using Blender.
Palaeontologist: Dinosaur Footprints – Biomechanics – Simulation
Retexturing from two seperate scans using Maya.
Using a scan in two halves to re-project a texture onto a new mesh, using Blender.