Adding thickness to your scans for 3D printing. Or… Making 3D surfaces into solids.

I scan a lot of 2.5D things.  That is to say, 3D, but only a surface.  Think dinosaur tracks, like this: One of the problems you can come across is if you want to 3D print something like this, it needs thickness.  Visualization can also be helped if there’s context for the edges. I’ll outline... Continue Reading →

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