Reality Capture v1.3: The fastest just got faster

Yesterday Capturing Reality released Reality Capture 1.3. Key among the change log was "faster model reconstruction and texturing", as well as some improved UV unwrapping. I've enjoyed the speed of Reality Capture for a while, and last year declared myself a reality capture convert. In fact, I now use Reality Capture as a matter of... Continue Reading →

[Photogrammetry] Meshroom 2023.1 released

I've had a keen eye on Alicevision Meshroom since it's first major release back in... 2018? Development of the open source photogrammetry software has felt slow for the past few years, but just this week a new release was pushed out, 2023.1.0. Here's the official new feature list: Release Notes Summary Major improvements of the... Continue Reading →

I’m A Reality Capture Convert.

Since I first started getting into Photogrammetry in a serious way, with my 2012 paper on using Bundler and PMVS, and throughout much of this blog’s life, I’ve been a massive proponent of free and open-source photogrammetry software.  For years I used COLMAP, and then Meshroom. The latter was particularly good, offering a full pipeline... Continue Reading →

[Academic Tech] Sony a6400 ‘review’

A few months back I finally upgraded from my trusty Sony Nex-6 to the newer Sony a6400. I've only just got around to having the time to write a review. This 'review' will very much be a ramble about my feelings using the camera, not a technical, specialist review. If you want one of those,... Continue Reading →

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