Epic have just released RealityScan 2.2, and the headline feature is one that's been on people's wishlists for a long time: full AMD GPU support on Windows. For years, photogrammetry has been effectively CUDA-only. Most serious reconstruction software -- Metashape, Colmap with GPU acceleration, the lot -- all lean heavily on NVIDIA's CUDA ecosystem. That... Continue Reading →
Using local AI/LLM in VS Code without third party software, on the CPU, GPU or NPU
[note May '26 - this post is a bit out of date now. By far the easiest way forward is to install LM studio and run your models there. Hook them up to VS code with the 'Continue' add on, or install opencode, as I've detailed in this post.] I've found VC Code copilot to... Continue Reading →