[Photogrammetry] Meshroom 2023.1 released

I've had a keen eye on Alicevision Meshroom since it's first major release back in... 2018? Development of the open source photogrammetry software has felt slow for the past few years, but just this week a new release was pushed out, 2023.1.0. Here's the official new feature list: Release Notes Summary Major improvements of the... Continue Reading →

Photogrammetry Testing 8: COLMAP

Here's the original post, and links to all posts I think I've found a new favourite photogrammetry software! Available here: http://people.inf.ethz.ch/jschoenb/colmap/, I actually came across it when I followed back referral to my own site to this thread on Sketchfab, where Mesheritage mentioned COMAP - so full thanks to them! COLMAP has an excellent documentation available... Continue Reading →

I really dislike rotation maths!

For the last couple of days and nights, I've been doing my best to try and get my Maya scripts working to convert XROMM animations into input files for LIGGGHTS.  I've previously done this for my paper with Stephen Gatesy, 'The Birth of a Dinosaur Track', but that was a) quite a while ago now,... Continue Reading →

Photogrammetry testing 7: SMVS (+MVE)

Here's the original post, and links to all posts I have previously outlined my goal of testing multiple photogrammetry solutions on a single dataset, and reporting times and results. I'm using a dataset based on photographs of this Styracosaurus model (I've had it since I was quite young): The dataset has 53 photos in total,... Continue Reading →

Photogrammetry Testing 6: Autodesk ReMake

Here's the original post, and links to all posts I have previously outlined my goal of testing multiple photogrammetry solutions on a single dataset, and reporting times and results. I'm using a dataset based on photographs of this Styracosaurus model (I've had it since I was quite young): The dataset has 53 photos in total,... Continue Reading →

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