Meshroom has for some time been one of my top choices for open-source or free photogrammetry software, offering a really deep amount of customization and tinkering. However, while this blog made a big splash early on reviewing all the different open-source photogrammetry software, I've found they haven't really kept up with Metashape or RealityScan, and... Continue Reading →
Modern image formats – which is best? Experimenting with .AVIF and .JXL
Despite having a terabyte of OneDrive storage (which I've been enjoying for years, though I'm starting to look at Proton as an alternative - that's for another post), it's very nearly full, and a big portion of that is photos: normal snaps of holidays, family, and so forth, but also hundreds and hundreds of gigs... Continue Reading →
Setting up Zotero with Onedrive/Dropbox/Google drive etc
Whilst my academic career started with EndNote, I’ve been a purely Zotero user for several years now. I find Zotero to have a nicer interface, as well as being faster and more extensible than EndNote. Plus, biggest benefit of all – it’s free! Zotero looks far more modern than Endnote, and is generally faster in... Continue Reading →
Dinosaur locomotion – Paper and online seminar
Well, we start 2025 off with a new paper in Biology Letters reviewing dinosaur locomotion. This is part of the 200 years of dinosaurs special collection, containing a bunch of reviews on different areas. The paper is available fully open access here: https://royalsocietypublishing.org/doi/10.1098/rsbl.2024.0441 As an added bonus, I was asked to do an online seminar... Continue Reading →
Job opportunities – Research assistant and two post-docs
As part of the ERC consolidator grant (now UKRI Horizon Guarantee), I'm looking to hire three people to help me work on dinosaur tracks and locomotor mechanics: First up, a Research Support Assistant. This is pretty broad, but I'm looking for someone to help with CT scanning/segmenting and X-ray (#XROMM) data collection, as well as... Continue Reading →
[Academic Tech] Surface Laptop Studio with an eGPU – performance and review.
My last post compared the raw performance of my new Surface Laptop Studio (SLS) against my old Desktop and my wife’s M1 Macbook Pro. The results were not particularly exhilarating to say the least. The SLS was mostly ok when plugged in, holding it’s own against the MacBook Pro in simple rendering/photogrammetry, but losing out... Continue Reading →
Updated batch script for Meshroom 2021
This is an update of a previous post, because updates to meshroom broke the previous scripts. There's two main changes to Meshroom that have occured: Instead of Meshroom_photogrammetry.exe, you now call meshroom_batch.exeYour scene must have a publish node after the final node. Here's the updated script, and it should be commented appropriately: :: meshroomCMD.bat ::... Continue Reading →
REMBG – a phenomenal AI-based background remover
I've previously detailed my process for removing backgrounds from non-ideal photogrammetry data sets, using Photoshop and it's pretty neat object selection tool. The result of removing backgrounds from images is that you can use the 'void' method, without needing a full photoshooting studio. For instance, I have a lightbox, but it's only good for small... Continue Reading →